![]() Some minor audio stutters, especially on the Choose Units screen, but otherwise perfect. Until now the game is running perfectly, very stable. Perfect, sound problems are gone, even with HLE. I'll report back.Īlmost perfect, the only problem remaining is the sound, many many glitches. Perfect except for final cinematic which needs VSyncĬrashed after the introductory scene when cell shading was attempted.įramerate perfect, have not completely tested it out. This title has been tested on the environments listed below:įull playable but the cinematics go slowly However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. The graph below charts the compatibility with Fire Emblem: Path of Radiance since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.Ĭompatibility can be assumed to align with the indicated revisions. Only configuration options for the best compatibility where they deviate from defaults are listed.Īllow anisotropic filtering /wo lines on character faces Anisotropic Filtering will cause the same issue in D3D. There are no reported problems with this title.įorced Texture Filtering can cause odd lines in the faces of characters it should not be used for this game. ![]()
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